Published: 14 July 2015
Summary
The human-machine interface (HMI) is becoming predominantly mobile rather than desk-based, located close to the user in wearables or distributed Internet of Things (IoT) objects. Product architects and marketing leaders must design products implementing multimodal, personalized technologies.
Included in Full Research
- What You Need to Know
- The Hype Cycle
- The Priority Matrix
- Off the Hype Cycle
- On the Rise
- Virtual Personal Assistants
- Ambient Experiences
- Bioacoustic Sensing
- Smart Apps
- Gait Recognition
- Brain-Computer Interface
- Human Augmentation
- Volumetric Displays
- Chip Implants for Nonmedical Applications
- Electrovibration
- Smart Robots
- At the Peak
- Emotion Detection/Recognition
- Muscle-Computer Interface
- Quantified Self
- UXPs
- Flexible Display
- Speech-to-Speech Translation
- Machine Learning
- Wearables
- Gaze Control
- Sliding Into the Trough
- Natural-Language Question Answering
- Smart Fabrics
- Sensor Fusion
- Head-Mounted Displays
- Augmented Reality
- Ambient Displays
- Facial Recognition
- Pico Projectors
- Virtual Reality
- Virtual Worlds
- Climbing the Slope
- Electronic Paper
- Gesture Control
- Large-Surface Computers
- Biometric Authentication Methods
- Handwriting Recognition
- Entering the Plateau
- Appendixes
- Hype Cycle Phases, Benefit Ratings and Maturity Levels